Funplay Unreal MCP

The most advanced MCP server for the Unreal Editor. 中文 | English Funplay MCP for Unreal lets AI assistants - Claude Code, Cursor, Windsurf, Codex, VS Code Copilot and any other MCP client - operate directly inside a running Unreal Editor. It is a pure-Python editor plugin (no C++ build, works across Unreal Engine 5.3–5.8) that exposes the editor over a local MCP server, plus a tiny Node.js stdio bridge that connects…

People connecting gaming tools to Claude, Cursor, VS Code, or another MCP client. The project is written in Python.

VERIFIED ACTIVE

LAST COMMIT 2026-06-23 · ★ 3 · #26 OF 35 MAINTAINED GAMING · VERIFIED 2026-08-25

MIT · Python servers · how we verify → /methodology

01 · Install Funplay Unreal MCP

before you install - you'll need

Set FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN before connecting.

Claude Code

claude mcp add funplayai-funplay-unreal-mcp -- npx -y funplay-unreal-mcp

Claude Desktop / Cursor / VS Code - add to config

{
  "mcpServers": {
    "funplayai-funplay-unreal-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-unreal-mcp"
      ]
    }
  }
}

Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.

Using another client? Same JSON, different key

Claude Desktop · mcpServers

Cursor · mcpServers

VS Code · servers

Windsurf · mcpServers

Zed · context_servers

Cline · mcpServers

Roo Code · mcpServers

Continue · mcpServers

LibreChat · mcpServers

Gemini CLI · mcpServers

Codex CLI · mcp_servers

Full setup guides: every client.

02 · Evidence

Security posture

What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.

runs as local process (stdio) - runs on your machine with your user's permissions

license MIT - declared in the repository

npm package funplay-unreal-mcp - unscoped; check the name against the project README before installing

registry namespace io.github.FunplayAI is GitHub-verified and matches the repo owner

03 · What Funplay Unreal MCP can do

Prose above is summarized from the project's README and registry record - no invented capabilities.

Latest releases

v0.2.0 · 2026-06-23

Added · Expanded the Unreal tool set from 62 to 97 tools, with 32 exposed in the default core profile. · Added API discovery, viewport control, procedural builders, material graph editing, DataTables, UMG, Niagara…

04 · Who maintains Funplay Unreal MCP

Funplay Unreal MCP is maintained by funplayai. We track 4 MCP servers from funplayai - 4 actively maintained, 448 combined GitHub stars, oldest repo from Mar 2026. Full record: all servers from funplayai.

  1. Funplay Cocos MCP stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp. ★ 189
  2. Funplay Godot MCP stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp. ★ 35
  3. Funplay Unity MCP stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp. ★ 221

05 · Facts

category
gaming - ranked #26 of 35 actively-maintained gaming servers as of 2026-08-25.
release cadence
1 release in the last 90 days (latest 2026-06-23)
registry
io.github.FunplayAI/funplay-unreal-mcp (active, first published 2026-06-23)
packages
npm:funplay-unreal-mcp

06 · Funplay Unreal MCP FAQ

What is Funplay Unreal MCP?

The most advanced MCP server for the Unreal Editor. 中文 | English Funplay MCP for Unreal lets AI assistants - Claude Code, Cursor, Windsurf, Codex, VS Code Copilot and any other MCP client - operate directly inside a running Unreal Editor. It is a pure-Python editor plugin (no C++ build, works across Unreal Engine 5.3–5.8) that exposes the editor over a local MCP server, plus a tiny Node.js stdio bridge that connects…

Is Funplay Unreal MCP still maintained?

Yes - as of 2026-08-25, its last commit was 2026-06-23 and it shipped 1 release in the last 90 days. We re-verify nightly.

How do I install Funplay Unreal MCP?

Run `npx -y funplay-unreal-mcp`. The README documents 2 environment variables (FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN) to set first. Set FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN before connecting. You can also paste the ready-made client config above.

Does Funplay Unreal MCP run locally?

Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.

07 · Alternatives to Funplay Unreal MCP