Godot MCP

Give your AI assistant full access to the Godot editor. Build games faster with Claude, Cursor, or any MCP-compatible AI - no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes, and project settings directly. It runs locally over stdio via the published package.

People connecting gaming tools to Claude, Cursor, VS Code, or another MCP client. The project is written in GDScript.

VERIFIED ACTIVE

LAST COMMIT 2026-08-24 · ★ 411 · #1 OF 35 MAINTAINED GAMING · VERIFIED 2026-08-25

MIT · GDScript · how we verify → /methodology

01 · Install Godot MCP

Claude Code

claude mcp add tomyud1-godot-mcp -- npx -y godot-mcp-server

Claude Desktop / Cursor / VS Code - add to config

{
  "mcpServers": {
    "tomyud1-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-server"
      ]
    }
  }
}

Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.

Using another client? Same JSON, different key

Claude Desktop · mcpServers

Cursor · mcpServers

VS Code · servers

Windsurf · mcpServers

Zed · context_servers

Cline · mcpServers

Roo Code · mcpServers

Continue · mcpServers

LibreChat · mcpServers

Gemini CLI · mcpServers

Codex CLI · mcp_servers

Full setup guides: every client.

02 · Evidence

Security posture

What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.

runs as local process (stdio) - runs on your machine with your user's permissions

license MIT - declared in the repository

npm package godot-mcp-server - unscoped; check the name against the project README before installing

registry namespace io.github.tomyud1 is GitHub-verified and matches the repo owner

03 · What Godot MCP can do

Prose above is summarized from the project's README and registry record - no invented capabilities.

Limitations (from the README)

AI cannot create 100% of a game by itself - it struggles with complex UI layouts, compositing scenes, and some node property manipulation. It's still in active development, so feedback is very welcome!

Latest releases

v0.6.0 · 2026-08-24

Godot MCP 0.6.0 - Undo, batching, and validate-before-mutate · The release that makes AI edits reversible. Every mutating tool now snapshots before it runs, so mcp_undo can roll back anything the agent did.…

v0.5.0 · 2026-04-21

Godot MCP 0.5.0 - Runtime loop, generic resource editing, and a serious crash purge · This is the biggest release since the initial public version. It introduces a dedicated in-game runtime channel, a much richer set…

04 · Who maintains Godot MCP

godot-mcp is maintained by tomyud1. It's the only MCP server we track from this author; the repo dates to Jan 2026.

05 · Facts

category
gaming - ranked #1 of 35 actively-maintained gaming servers as of 2026-08-25.
release cadence
1 release in the last 90 days (latest 2026-08-24)
registry
io.github.tomyud1/godot-mcp (active, first published 2026-02-23 · 11 versions)
packages
npm:godot-mcp-server

06 · Godot MCP FAQ

What is Godot MCP?

Give your AI assistant full access to the Godot editor. Build games faster with Claude, Cursor, or any MCP-compatible AI - no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes, and project settings directly. It runs locally over stdio via the published package.

Is Godot MCP still maintained?

Yes - as of 2026-08-25, its last commit was 2026-08-24 and it shipped 1 release in the last 90 days. We re-verify nightly.

How do I install Godot MCP?

Run `npx -y godot-mcp-server`. You can also paste the ready-made client config above.

Does Godot MCP run locally?

Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.

07 · Alternatives to Godot MCP