Godot Lens MCP Server
An MCP server that lets an AI agent ask Godot itself about your project - where a symbol is used, what a method's real signature is, whether an edit compiles, how a scene is wired, and what the game actually printed when it ran. Its 27 documented tools cover gdscript, debug, file, references. It runs locally over stdio via the published package.
People connecting gaming tools to Claude, Cursor, VS Code, or another MCP client. The project is written in Python.
VERIFIED ACTIVE
LAST COMMIT 2026-07-27 · ★ 5 · #22 OF 35 MAINTAINED GAMING · VERIFIED 2026-08-25
Apache-2.0 · Python servers · how we verify → /methodology
01 · Install Godot Lens
before you install - you'll need
GODOT_BIN
Environment variables documented in the project's README - it lists which are required and which have defaults.
Claude Code
claude mcp add pzalutski-pixel-godotlens-mcp -- npx -y godotlens-mcp Claude Desktop / Cursor / VS Code - add to config
{
"mcpServers": {
"pzalutski-pixel-godotlens-mcp": {
"command": "npx",
"args": [
"-y",
"godotlens-mcp"
]
}
}
} Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.
Using another client? Same JSON, different key
Claude Desktop · mcpServers
Cursor · mcpServers
VS Code · servers
Windsurf · mcpServers
Zed · context_servers
Cline · mcpServers
Roo Code · mcpServers
Continue · mcpServers
LibreChat · mcpServers
Gemini CLI · mcpServers
Codex CLI · mcp_servers
Full setup guides: every client.
02 · Evidence
Security posture
What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.
runs as local process (stdio) - runs on your machine with your user's permissions
license Apache-2.0 - declared in the repository
npm package godotlens-mcp - unscoped; check the name against the project README before installing
registry namespace io.github.pzalutski-pixel is GitHub-verified and matches the repo owner
03 · What Godot Lens can do
Prose above is summarized from the project's README and registry record - no invented capabilities.
What you can build
With this server connected, an agent can check proposed content for errors without writing it to disk, rename a symbol. Refuses when Godot will not rename it, and warns when the name also appears in scene files it cannot update, sync one modified file and return its diagnostics, and sync several at once.
Capability map
Tools grouped from the project's README - what Godot Lens lets an agent do.
Gdscript
16 tools - e.g. Locate a declaration by name. Returns a position the tools below accept directly.; Where a symbol is defined.; Every reference project-wide. On 4.6+ this reparses every .gd file, so it is not cheap.
gdscript_find · gdscript_definition · gdscript_references · gdscript_references_in_file · gdscript_hover · gdscript_symbols…
Debug
8 tools - e.g. Run the project and return what it printed.; Console output from a running game - print, stdout, stderr, and runtime errors with their source location. Drained on each call.; Set breakpoints in a file.
debug_run · debug_output · debug_set_breakpoints · debug_stack_trace · debug_inspect · debug_evaluate…
Scene
2 tools - e.g. Node tree, types, script attachments, unique_name_in_owner flags, exported values, and signal connections.; Checks every connection points at a method that exists.
scene_state · scene_validate
Project
1 tool - e.g. Autoload singletons, input action names, class_name globals, and the main scene, via ProjectSettings.
project_config
Latest releases
v1.1.1 · 2026-07-27
v1.1.0 · 2026-07-27
v1.0.5 · 2026-04-15
04 · Who maintains Godot Lens
GodotLens is maintained by pzalutski-pixel. We track 4 MCP servers from pzalutski-pixel - 4 actively maintained, 74 combined GitHub stars, oldest repo from Dec 2025. Full record: all servers from pzalutski-pixel.
05 · Facts
- repository
- github.com/pzalutski-pixel/godotlens-mcp
- category
- gaming - ranked #22 of 35 actively-maintained gaming servers as of 2026-08-25.
- release cadence
- 2 releases in the last 90 days (latest 2026-07-27)
- registry
- io.github.pzalutski-pixel/godotlens (active, first published 2026-04-08 · 5 versions)
- packages
- npm:godotlens-mcp · pypi:godotlens-mcp
06 · Godot Lens FAQ
Is Godot Lens still maintained?
Yes - as of 2026-08-25, its last commit was 2026-07-27 and it shipped 2 releases in the last 90 days. We re-verify nightly.
What can Godot Lens do?
With this server connected, an agent can check proposed content for errors without writing it to disk, rename a symbol. Refuses when Godot will not rename it, and warns when the name also appears in scene files it cannot update, sync one modified file and return its diagnostics, and sync several at once.
How do I install Godot Lens?
Run `npx -y godotlens-mcp`. The README documents one environment variable (GODOT_BIN) to set first. You can also paste the ready-made client config above.
Does Godot Lens run locally?
Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.
07 · Alternatives to Godot Lens
Alternatives to Godot Lens
Maintained gaming servers if Godot Lens isn't the fit.
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- Gearsystem MCP Server MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator ★ 384 · 2026-08-24
- Flutter MCP Toolkit Inspect and drive Flutter debug apps/games: semantic snapshots, search, and custom client tools ★ 366 · 2026-08-23
- Gopeak GoPeak - The most comprehensive MCP server for Godot Engine. 95+ tools, LSP, DAP, screenshots. ★ 243 · 2026-07-13
More gaming MCP servers · Steam (read-only) · Godot MCP (satelliteoflove) · Sprite Cook · Godot MCP Bridge
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