Godot MCP (tugcantopaloglu)
A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. It runs locally over stdio via the published package.
People connecting automation tools to Claude, Cursor, VS Code, or another MCP client. The project is written in JavaScript.
VERIFIED ACTIVE
LAST COMMIT 2026-07-13 · ★ 431 · #55 OF 194 MAINTAINED AUTOMATION · VERIFIED 2026-08-25
MIT · JavaScript servers · how we verify → /methodology
01 · Install Godot MCP (tugcantopaloglu)
before you install - you'll need
GODOT_PATH
Environment variables documented in the project's README - it lists which are required and which have defaults.
Claude Code
claude mcp add tugcantopaloglu-godot-mcp -- npx -y @tugcantopaloglu/godot-mcp Claude Desktop / Cursor / VS Code - add to config
{
"mcpServers": {
"tugcantopaloglu-godot-mcp": {
"command": "npx",
"args": [
"-y",
"@tugcantopaloglu/godot-mcp"
]
}
}
} Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.
Using another client? Same JSON, different key
Claude Desktop · mcpServers
Cursor · mcpServers
VS Code · servers
Windsurf · mcpServers
Zed · context_servers
Cline · mcpServers
Roo Code · mcpServers
Continue · mcpServers
LibreChat · mcpServers
Gemini CLI · mcpServers
Codex CLI · mcp_servers
Full setup guides: every client.
02 · Evidence
Security posture
What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.
runs as local process (stdio) - runs on your machine with your user's permissions
license MIT - declared in the repository
npm package @tugcantopaloglu/godot-mcp - published under the repo owner's npm scope (@tugcantopaloglu)
registry namespace io.github.tugcantopaloglu is GitHub-verified and matches the repo owner
03 · What Godot MCP (tugcantopaloglu) can do
Prose above is summarized from the project's README and registry record - no invented capabilities.
Latest releases
v3.1.0 · 2026-07-13
Bug-fix release. 157 tools; Godot 4.4+ (tested on 4.7). · Fixes · validate_script / validate_scripts - autoload resolution. Validation previously ran --check-only at Object._init(), before the project's autoload…
v3.0.0 · 2026-07-10
Full control of the Godot engine over MCP, now 157 tools. Requires Godot 4.4 or later; tested and working with the latest Godot 4.7. · Highlights · .NET / C# support · create_project accepts dotnet: true to scaffold a…
v2.0.0 · 2026-03-02
What's New · This release brings the MCP server from 20 tools (original) to 149 tools with 100% Godot 4.x subsystem coverage for full AI-driven autonomous game development. · 63 New Tools (86 → 149) · Networking (4…
04 · Who maintains Godot MCP (tugcantopaloglu)
Godot MCP is maintained by tugcantopaloglu. It's the only MCP server we track from this author; the repo dates to Feb 2026.
05 · Facts
- repository
- github.com/tugcantopaloglu/godot-mcp
- category
- automation - ranked #55 of 194 actively-maintained automation servers as of 2026-08-25.
- release cadence
- 2 releases in the last 90 days (latest 2026-07-13)
- registry
- io.github.tugcantopaloglu/godot-mcp (active, first published 2026-03-07)
- packages
- npm:@tugcantopaloglu/godot-mcp
06 · Godot MCP (tugcantopaloglu) FAQ
What is Godot MCP (tugcantopaloglu)?
A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. It runs locally over stdio via the published package.
Is Godot MCP (tugcantopaloglu) still maintained?
Yes - as of 2026-08-25, its last commit was 2026-07-13 and it shipped 2 releases in the last 90 days. We re-verify nightly.
How do I install Godot MCP (tugcantopaloglu)?
Run `npx -y @tugcantopaloglu/godot-mcp`. The README documents one environment variable (GODOT_PATH) to set first. You can also paste the ready-made client config above.
Does Godot MCP (tugcantopaloglu) run locally?
Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.
07 · Alternatives to Godot MCP (tugcantopaloglu)
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