Godot Agent Loop MCP Server
Build it. Play it. Prove it. An MCP automation loop for Godot 4. Other integrations give agents tools. It runs locally over stdio via the published package.
People connecting automation tools to Claude, Cursor, VS Code, or another MCP client. The project is written in TypeScript.
VERIFIED ACTIVE
LAST COMMIT 2026-08-25 · ★ 5 · #49 OF 194 MAINTAINED AUTOMATION · VERIFIED 2026-08-25
MIT · TypeScript servers · how we verify → /methodology
01 · Install Godot Agent Loop
before you install - you'll need
GODOT_PATH
Environment variables documented in the project's README - it lists which are required and which have defaults.
Claude Code
claude mcp add beremaran-godot-agent-loop -- npx -y @beremaran/godot-agent-loop Claude Desktop / Cursor / VS Code - add to config
{
"mcpServers": {
"beremaran-godot-agent-loop": {
"command": "npx",
"args": [
"-y",
"@beremaran/godot-agent-loop"
]
}
}
} Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.
Using another client? Same JSON, different key
Claude Desktop · mcpServers
Cursor · mcpServers
VS Code · servers
Windsurf · mcpServers
Zed · context_servers
Cline · mcpServers
Roo Code · mcpServers
Continue · mcpServers
LibreChat · mcpServers
Gemini CLI · mcpServers
Codex CLI · mcp_servers
Full setup guides: every client.
02 · Evidence
Security posture
What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.
runs as local process (stdio) - runs on your machine with your user's permissions
repo age created 2026-07-14 - young repo, little track record yet
license MIT - declared in the repository
npm package @beremaran/godot-agent-loop - published under the repo owner's npm scope (@beremaran)
registry namespace io.github.beremaran is GitHub-verified and matches the repo owner
03 · What Godot Agent Loop can do
Prose above is summarized from the project's README and registry record - no invented capabilities.
Latest releases
v2.0.0 · 2026-08-04
Godot Agent Loop 2.0.0 · Godot Agent Loop 2.0.0 is the lean feedback loop: author files, validate, · run, observe, interact, assert. The tool surface drops from 173 tools to 64 - · 109 tools are removed and the…
v1.1.6 · 2026-08-02
Godot Agent Loop 1.1.6 · Godot Agent Loop 1.1.6 fixes synthetic mouse motion delivery and keeps the · persistent authoring session windowless. · Fixed · game_mouse_move now forwards the schema-declared…
v1.1.5 · 2026-07-26
Godot Agent Loop 1.1.5 · Godot Agent Loop 1.1.5 improves release checks and adds a layered evaluation · framework for MCP protocol, tool, engine, and agent workflow evidence. · Added · Add pinned Inspect AI evaluation…
04 · Who maintains Godot Agent Loop
Godot Agent Loop is maintained by beremaran. It's the only MCP server we track from this author; the repo dates to Jul 2026.
05 · Facts
- repository
- github.com/beremaran/godot-agent-loop
- category
- automation - ranked #49 of 194 actively-maintained automation servers as of 2026-08-25.
- release cadence
- 10+ releases in the last 90 days (latest 2026-08-04)
- registry
- io.github.beremaran/godot-agent-loop (active, first published 2026-07-15 · 2 versions)
- packages
- npm:@beremaran/godot-agent-loop
06 · Godot Agent Loop FAQ
What is Godot Agent Loop?
Build it. Play it. Prove it. An MCP automation loop for Godot 4. Other integrations give agents tools. It runs locally over stdio via the published package.
Is Godot Agent Loop still maintained?
Yes - as of 2026-08-25, its last commit was 2026-08-25 and it shipped 10+ releases in the last 90 days. We re-verify nightly.
How do I install Godot Agent Loop?
Run `npx -y @beremaran/godot-agent-loop`. The README documents one environment variable (GODOT_PATH) to set first. You can also paste the ready-made client config above.
Does Godot Agent Loop run locally?
Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.
07 · Alternatives to Godot Agent Loop
Alternatives to Godot Agent Loop
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